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DK tank spec

 
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Anandor
WoW ArmoryWeb and Forums/Officer

Level 80
Death Knight

Joined: 15 Aug 2009
Posts: 17

PostPosted: Wed Aug 26, 2009 5:58 am    Post subject: DK tank spec Reply with quote

Here is my tanking spec it does the job with the right gear, it gives me good AoE threat and nice snap threat it is also good on single target tanking and with the right rotation can get some decent dps while tanking

http://www.wowhead.com/?talent#j0xMZGgx0A0IoczbuzAo0gG:mowmMV

In case link doesn't work

Code:
Level 80 Death Knight (7/52/12)

Blood (7 points)

Blade Barrier - Rank 5/5
Whenever your Blood Runes are on cooldown, you gain the Blade Barrier effect, which decreases damage taken by 5% for the next 10 sec.

Two-Handed Weapon Specialization - Rank 2/2
Increases the damage you deal with two-handed melee weapons by 4%.
Frost (52 points)

Improved Icy Touch - Rank 3/3
Your Icy Touch does an additional 15% damage and your Frost Fever reduces melee and ranged attack speed by an additional 6%.

Runic Power Mastery - Rank 2/2
Increases your maximum Runic Power by 30.

Toughness - Rank 5/5
Increases your armor value from items by 10% and reduces the duration of all movement slowing effects by 30%.

Icy Reach - Rank 2/2
Increases the range of your Icy Touch, Chains of Ice and Howling Blast by 10 yards.

Black Ice - Rank 5/5
Increases your Frost and Shadow damage by 10%.

Annihilation - Rank 3/3
Increases the critical strike chance of your melee special abilities by 3%. In addition, there is a 100% chance that your Obliterate will do its damage without consuming diseases.

Killing Machine - Rank 5/5
Your melee attacks have a chance to make your next Icy Touch, Howling Blast or Frost Strike a critical strike. Effect occurs more often than Killing Machine (Rank 4).

Frigid Dreadplate - Rank 3/3
Reduces the chance melee attacks will hit you by 3%.

Glacier Rot - Rank 3/3
Diseased enemies take 20% more damage from your Icy Touch, Howling Blast and Frost Strike.

Deathchill - Rank 1/1
When activated, makes your next Icy Touch, Howling Blast, Frost Strike or Obliterate a critical hit if used within 30 sec.

Rime - Rank 3/3
Increases the critical strike chance of your Icy Touch and Obliterate by 15% and casting Obliterate has a 15% chance to reset the cooldown on Howling Blast and cause your next Howling Blast to consume no runes.

Hungering Cold - Rank 1/1
Purges the earth around the Death Knight of all heat. Enemies within 10 yards are trapped in ice, preventing them from performing any action for 10 sec and infecting them with Frost Fever. Enemies are considered Frozen, but any damage other than diseases will break the ice.

Improved Frost Presence - Rank 2/2
While in Blood Presence or Unholy Presence, you retain 6% stamina from Frost Presence, and damage done to you is decreased by an additional 2% in Frost Presence.

Blood of the North - Rank 3/3
Increases Blood Strike and Frost Strike damage by 10%. In addition, whenever you hit with Blood Strike or Pestilence there is a 100% chance that the Blood Rune will become a Death Rune when it activates. Death Runes count as a Blood, Frost or Unholy Rune.

Unbreakable Armor - Rank 1/1
Reinforces your armor with a thick coat of ice, reducing damage from all attacks by [5 * AR * 0.01] and increasing your Strength by 25% for 20 sec. The amount of damage reduced increases as your armor increases.

Frost Strike - Rank 1/1
Instantly strike the enemy, causing 55% weapon damage plus 137.5 as Frost damage.

Guile of Gorefiend - Rank 3/3
Increases the critical strike damage bonus of your Blood Strike, Frost Strike, Howling Blast and Obliterate abilities by 45%, and increases the duration of your Icebound Fortitude by 6 secs.

Tundra Stalker - Rank 5/5
Your spells and abilities deal 15% more damage to targets infected with Frost Fever. Also increases your expertise by 5.

Howling Blast - Rank 1/1
Blast the target with a frigid wind dealing 518 to 562 Frost damage to all enemies within 10 yards.
Unholy (12 points)

Anticipation - Rank 5/5
Increases your Dodge chance by 5%.

Epidemic - Rank 2/2
Increases the duration of Blood Plague and Frost Fever by 6 sec.

Morbidity - Rank 3/3
Increases the damage and healing of Death Coil by 15% and reduces the cooldown on Death and Decay by 15 sec.

Unholy Command - Rank 2/2
Reduces the cooldown of your Death Grip ability by 10 sec.
Glyphs

Glyph of Dark Command (Major Glyph)
Increases the chance for your Dark Command ability to work successfully by 8%.

Glyph of Death and Decay (Major Glyph)
Damage of your Death and Decay spell increased by 20%.

Glyph of Unbreakable Armor (Major Glyph)
Increases the amount of damage absorbed by Unbreakable Armor by 20%.

Glyph of Pestilence (Minor Glyph)
Increases the radius of your Pestilence effect by 5 yards.

Glyph of Horn of Winter (Minor Glyph)
Increases the duration of your Horn of Winter ability by 1 min.

Glyph of Raise Dead (Minor Glyph)
Your Raise Dead spell no longer requires a reagent.
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rageblade
WoW ArmoryTier 3

Level 80
Death Knight

Joined: 26 Aug 2009
Posts: 23

PostPosted: Thu Aug 27, 2009 12:24 am    Post subject: Reply with quote

k im gunna try that see if my threat get abit better since thats what im working on
so i hope its gunna be good since it cost me 15g Crying or Very sad Evil or Very Mad
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Brennus





Joined: 15 Aug 2009
Posts: 21

PostPosted: Thu Aug 27, 2009 1:37 am    Post subject: Reply with quote

15G ....... thats cheap!!!!!
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Anandor
WoW ArmoryWeb and Forums/Officer

Level 80
Death Knight

Joined: 15 Aug 2009
Posts: 17

PostPosted: Thu Aug 27, 2009 10:46 am    Post subject: Reply with quote

rageblade wrote:
k im gunna try that see if my threat get abit better since thats what im working on
so i hope its gunna be good since it cost me 15g Crying or Very sad Evil or Very Mad


Its also good to have a good rotation aswell, for a single mob I will use

Icy Touch
Plague Strike
Blood Boil
Blood Strike
Obliterate
Blood Strike
/repeat

Using Rune strike when active and Frost strike to dump rune power

For more than one mob

Death and decay
Frost strike
Plauge Strike
Pestilence
Blood boil
Howling Blast
Blood boil
/repeat

then using

Blood strike
Frost strike
Obliterate

on the mob mark to go down first but making sure that they aren't gonna mess my first rotation up
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rageblade
WoW ArmoryTier 3

Level 80
Death Knight

Joined: 26 Aug 2009
Posts: 23

PostPosted: Fri Aug 28, 2009 1:12 am    Post subject: Reply with quote

my rotation is

Death and decay
howling blast
blood boil x2
rune strike
frost strike
rune strike

acept i cant put anything like unbreakable armour in and icebound since i use them randomly when im taking to much damage Very Happy Twisted Evil

so ill try youre rotation the spec got me aggro good anoth im gunna see how the aggro of the rotation is
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rageblade
WoW ArmoryTier 3

Level 80
Death Knight

Joined: 26 Aug 2009
Posts: 23

PostPosted: Mon Oct 26, 2009 1:32 pm    Post subject: Reply with quote

ive already stayd with my rotation its hard learning new ones so... i think my way woukld probaly suit me and get more aggro than some rotation ive never used b4 Very Happy
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